** This page contains technical staff to make your own controller !!!! ** * Preparation * Operating Systems: Linux, Windows * IDE (Programming Environments): For example, Visual Studio * Programming Languages: C++, JAVA * Important Documents: [[http://cdnetworks-kr-2.dl.sourceforge.net/project/cig/Championship%202011/Manual/2.0/manual.pdf|Manual]] * How to Build Your Own Controller (Windows, C++) * Download TORCS 1.3.1 Windows Installer from [[http://prdownloads.sourceforge.net/torcs/torcs_1_3_1_setup.exe?download|here]] {{youtube>SSxtmcfW0dA?small}} * Download champ2011patch.zip from [[http://sourceforge.net/projects/cig/files/Championship%202011/Server%20Windows/1.0/champ2011patch.zip/download|here]] * Unzip the package in the TORCS main directory. During the unpacking, you will be asked to overwrite some existing files, answer yes for all the files. * Download C++ client package from [[http://sourceforge.net/projects/cig/files/Championship%202011/Client%20C%2B%2B/|here]] * Unpack the client package{{ :wiki:torcs_압축해제.jpg?500 |}} * You need a C++ development tool or IDE (for example, visual studio) * Include all source files and WS_32.lib to your project {{ :wiki:torcs_새로운프로젝트_생성_및_소스코드_추가.jpg?350 |}} * Please modify client.cpp {{ :wiki:torcs_소스수정부분2.jpg?500 |}} * You're ready to build your project. Now you have a executable file. * Run TORCS. RACE-Quick Race-Configure Race- Choose Your Map and you can see the following screen. Please select championship2011server1{{ :wiki:torcs_게임설정.jpg?500 |}} * Set display as "normal" {{ :wiki:torcs_주행옵션_설정.jpg?500 |}} * Accept and start * Please run your client executables with the following command line options (TORCS_Client.exe host:localhost port:3001 id:championship2011){{ :wiki:torcs_주행화면.jpg?500 |}}