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Book Chapters | Book Chapters | ||
- | * S. S. Farooq, and K.-J. Kim, "Game player modeling," Encyclopedia of Computer Graphics and Games, 2015 (accepted). | + | * S. S. Farooq, and K.-J. Kim, "Game player modeling," Encyclopedia of Computer Graphics and Games, 2015 {{public:paper:ecgg_2015.pdf|PDF}}. |
- | * K.-J. Kim, and S.-B. Cho, "Evolutionary algorithms for board game players with domain knowledge," Advanced Intelligent Paradigms in Computer Games, 2007. | + | * K.-J. Kim, and S.-B. Cho, "Evolutionary algorithms for board game players with domain knowledge," Advanced Intelligent Paradigms in Computer Games, 2007 {{public:paper:eabg_2007.pdf|PDF}}. |
- | * K.-J. Kim, and S.-B. Cho, "Uncertainty reasoning and chance discovery," Chance Discovery in Real World Decisions, Springer, 2006. | + | * K.-J. Kim, and S.-B. Cho, "Uncertainty reasoning and chance discovery," Chance Discovery in Real World Decisions, Springer, 2006 {{public:paper:urcd_2006.pdf|PDF}}. |
* K.-J. Kim and S.-B. Cho, "Software agents for automated evaluation of internet business," Agent-based Approaches in Economic and Social Complex Systems, pp. 254-261, IOS Press, 2002. | * K.-J. Kim and S.-B. Cho, "Software agents for automated evaluation of internet business," Agent-based Approaches in Economic and Social Complex Systems, pp. 254-261, IOS Press, 2002. | ||