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public:paper:patent [2016/12/22 00:59] kimkj |
public:paper:patent [2019/08/01 17:34] (current) |
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+ | == 2017 == | ||
+ | * J.-H. Jeon, D.-M. Yoon, S.-M. Choi, and K.-J. Kim, "Apparatus and method for generating procedural content," Dec 2017 (Pending). | ||
+ | * B.-J. Min, S.-M. Choi, and K.-J. Kim, "Apparatus and method for controlling personalized and automatic play of game," Dec 2017 (Pending). | ||
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== 2016 == | == 2016 == | ||
* J.-C. Na, K.-J. Kim, E.-K. Kim, C.-M. Bae, and J.-C. Lee, "Method for generating mazes, and device implementing this method," Oct 2016 (Registered). | * J.-C. Na, K.-J. Kim, E.-K. Kim, C.-M. Bae, and J.-C. Lee, "Method for generating mazes, and device implementing this method," Oct 2016 (Registered). | ||
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* D.-M. Yoon, and K.-J. Kim, "Device and method for recording dramatic video based on user's emotion," June 2015 (Registered). | * D.-M. Yoon, and K.-J. Kim, "Device and method for recording dramatic video based on user's emotion," June 2015 (Registered). | ||
- | * C.-M. Bae, and S.-H. Yoon and K.-J. Kim, "Game of artificial intelligence system and method for making artificial intelligence of game of game character using the same," Dec 2015 (Pending). | + | /* * C.-M. Bae, and S.-H. Yoon and K.-J. Kim, "Game of artificial intelligence system and method for making artificial intelligence of game of game character using the same," Dec 2015 (Pending). */ |
== 2014 == | == 2014 == |