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public:paper:int_conf [2018/02/06 16:15]
jaeyoon
public:paper:int_conf [2019/08/01 17:34]
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-== 2017 == 
-    * K. Mori, S. Ito, T. Harada, R. Thawonmas and K.-J. Kim, "​Feature Extraction of Gameplays for Similarity Calculation in Gameplay Recommendation,"​ IEEE 10th International Workshop on Computational Intelligence and Applications,​ 2017.  
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-    * J.-H. Jeon, D.-M. Yoon, S.-I. Yang and K.-J. Kim, "​Extracting Gamers’Cognitive Psychological Features and Improving Performance of Churn Prediction from Mobile Games,"​ IEEE Conference on Computational Intelligence and Games, 2017.  
  
-    * S.-H. Yoon and K.-J. Kim, "Deep Q Networks for Visual Fighting Game AI," IEEE Conference on Computational Intelligence and Games, 2017.  
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-    * M.-J. Kim and K.-J. Kim, "​Opponent Modeling based on Action Table for MCTS-based Fighting Game AI," ​ IEEE Conference on Computational Intelligence and Games, 2017 {{public:​paper:​2017:​paper_92.pdf|PDF}}. ​ 
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-    * B.-J. Min and K.-J. Kim,"​Learning to Play Visual Doom using Model-Free Episodic Control,"​ IEEE Conference on Computational Intelligence and Games, 2017.  
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-    * J.-H. Park, S.-J. Yoo, K.-J. Kim, Y.-H. Gu, K.-H. Lee, and U.-H. Son, "PM10 Density Forecast Model Using Long Short Term Memory,"​ Ninth International Conference on Ubiquitous and Future Networks, 2017 {{public:​paper:​2017:​07993855.pdf|PDF}}. ​ 
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-== 2016 ==  
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-  * B.-H. Yoo, and K.-J. Kim, "​Changing video game graphic styles using neural algorithms,"​ IEEE Conference on Computational Intelligence and Games, 2016 {{public:​paper:​ieee_cig16_byungho.pdf|PDF}}. ​ 
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-  * H.-S. Park, and K.-J. Kim, "Deep Q-learning using redundant outputs in Visual Doom," IEEE Conference on Computational Intelligence and Games, 2016 {{public:​paper:​ieee_cig16_hyunsoo.pdf|PDF}}. ​ 
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-  * M.-J. Kim, K.-J. Kim, S.-J. Kim, and A. K. Dey, "​Evaluation of StarCraft Artificial Intelligence Competition Bots by Experienced Human Players,"​ ACM CHI (Late-Breaking Work), 2016 {{http://​www.cs.cmu.edu/​~sjunikim/​publications/​CHI2016_LBW_Starcraft.pdf|External Link}}. ​ 
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-== 2015 ==  
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-  * S. S. Farooq, J.-W. Baek, and K.-J. Kim, "​Interpreting Behaviors of  Mobile Game Players from In-Game Data and Context Logs," IEEE Conference on Computational Intelligence and Games, 2015 (pp.548-549) {{:​public:​paper:​sehar_pbulished_paper.pdf|PDF}}. ​ 
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-  * I.-S. Oh and K.-J. Kim, "​Testing Reliability of Replay-based Imitation for StarCraft,"​ IEEE Conference on Computational Intelligence and Games, 2015. (pp.548-549) {{:​public:​paper:​oh_pbulished_paper.pdf|PDF}} 
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-  * D.-M. Yoon, J.-S. Lee, H.-S. Seon, J.-H. Kim, and K.-J. Kim, "​Optimization of Angry Birds AI Controllers with Distributed Computing,"​ IEEE Conference on Computational Intelligence and Games, 2015. (pp.544-545){{:​public:​paper:​yoon_pbulished_paper.pdf|PDF}} 
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-  * H.-S. Park, and K.-J. Kim, "MCTS with Influence Map  for General Video Game Playing,"​ IEEE Conference on Computational Intelligence and Games, 2015.(pp.534-535){{:​public:​paper:​park_pbulished_paper.pdf|PDF}} ​ 
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-  * C.-M. Bae, E.-K. Kim, J.-C. Lee, K.-J. Kim and J.-C. Na, "​Generation of an Arbitrary Shaped Large Maze  by Assembling Mazes,"​ IEEE Conference on Computational Intelligence and Games, 2015. (pp.538-539){{:​public:​paper:​bae_pbulished_paper.pdf|PDF}} ​ 
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-== 2014 == 
- 
-  * S. S. Farooq, H.-S. Park, and K.-J. Kim, "​Inference of Opponent'​s Uncertain States in Ghost Game using Machine Learning,"​ The 18th Asia Pacific Symposium on Intelligent and Evolutionary Systems, 2014 (pp. 335-346) {{:​public:​paper:​paper_submit_.pdf|PDF}}. ​ 
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-  * H.-S. Park, and K.-J. Kim, "​Social Network Analysis of High-Level Players in Multiplayer Online Battle Arena Game," The First Exploration on Games and Gamers Workshop @ SocInfo 2014{{:​public:​paper:​2014:​park-egg2014.pdf|PDF}}. ​ 
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-  * H.-T. Kim, D.-M. Yoon and K.-J. Kim, "​Solving Geometry Friends using Monte-Carlo Tree Search with Directed Graph Representation,"​ IEEE Conference on Computational Intelligence and Games, 2014{{:​public:​paper:​2014:​cig_2014p_kht.pdf|PDF}}. ​ 
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-  * I.-S. Oh, H.-C. Cho and K.-J. Kim, "​Imitation Learning for Combat System in RTS Games with Application to StarCraft,"​ IEEE Conference on Computational Intelligence and Games, 2014 {{:​public:​paper:​cig_2014_cho.pdf|PDF}}. ​ 
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-  * H.-S. Park and K.-J. Kim, "​Learning to Play Fighting Game using Massive Play Data," IEEE Conference on Computational Intelligence and Games, 2014{{:​public:​paper:​2014:​park-cig2014-paper_107.pdf|PDF}}. 
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-  * H.-T. Kim, and K.-J. Kim, "​Learning to Recommend Game Contents for Real-Time Strategy Gamers,"​ IEEE Conference on Computational Intelligence and Games, 2014{{:​public:​paper:​2014:​cig_2014_kht.pdf|PDF}}. .  
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-== 2013 == 
-  * S.-S. Farooq, and K.-J. Kim, "​Evolution of Neural Controllers for Simulated and Real Quadruped Robots,"​ The Second International Conference on Robot, Vision and Signal Processing, pp. 295-298, 2013.{{:​public:​paper:​2013:​rvsp2013_sehar.pdf|PDF}} 
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-  * H.-C. Cho, and K.-J. Kim, "​Comparison of human and AI bots in StarCraft with replay data mining,"​ IEEE Conference on Computational Intelligence in Games, 2013{{:​public:​paper:​cig_2013_cho.pdf|PDF}}. /* \\ (ack: 2013-016589,​ 2010-0018950) ​ */  
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-  * H.-C. Cho, K.-J. Kim and S.-B. Cho, "​Replay-based strategy prediction and build order adaptation for StarCraft AI bots," IEEE Conference on Computational Intelligence in Games, 2013{{:​public:​paper:​cig_2013.pdf|PDF}}. /* \\ (ack: 2013-016589,​ 2010-0018950)*/ ​ 
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-  * H.-S. Park, and K.-J. Kim, "​Opponents modeling with incremental active learning: A case study of iterative prisoner'​s dilemma,"​ IEEE Conference on Computational Intelligence in Games, 2013{{:​public:​paper:​cig_2013_park.pdf|PDF}}. /* \\ (ack: 2010-06589, 2010-0018950) */  
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-  * K.-J. Kim, K.-Y. Eo, Y.-R. Jung, S.-O. Kim, and S.-B. Cho, "​Evolutionary conditions for the emergence of robotic theory of mind with multiple goals,"​ IEEE Workshop on Robotic Intelligence in Informationally Structured Space (RiiSS), pp. 48-54, 2013 {{:​public:​paper:​ssci_2013.pdf|PDF}}. /* \\ (ack: 2010-0012876,​ 2010-0018948) */  
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-== 2012 == 
-  * D.-M. Yoon, and K.-J. Kim, "3D game model and texture generation using interactive genetic algorithm,"​ Workshop at SIGGRAPH ASIA (Computer Gaming Track), pp. 53-58, 2012 {{:​public:​paper:​wasa_2012_yoon.pdf|PDF}}. /* \\ (ack: 2010-0012876,​ 2010-0018948) */  
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-  * H.-S. Park, H.-C. Cho, K.-Y. Lee, and K.-J. Kim, "​Prediction of early stage opponent strategy for StarCraft AI using scouting and machine learning,"​ Workshop at SIGGRAPH ASIA (Computer Gaming Track), pp. 7-12, 2012 {{:​public:​paper:​wasa_2012_park.pdf|PDF}}. /* \\ (ack: 2012-0001749,​ 2012-0005799) */  
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-  * H.-S. Park and K.-J. Kim, "​Automatic python programming using stack-based genetic programming,"​ Genetic and Evolutionary Computation Conference (GECCO), pp. 641-642, 2012. {{:​public:​paper:​2012:​automatic_python_programming_using_stack-based.pdf|PDF}} /* \\ (ack: 2010-0012876,​ 2010-0018948) */  
-  ​ 
-  * D.-M. Yoon and K.-J. Kim, "​Comparison of scoring methods for interactive evolutionary computation based image retouching system,"​ Genetic and Evolutionary Computation Conference (GECCO), pp. 617-618, 2012.  {{:​public:​paper:​2012:​2_comparison_of_scoring_methods_for_interactive_evolutionary_computation_based_image_retouching_system.pdf|PDF}} /*  \\ (ack: 2010-0012876,​ 2010-0018948) */  
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-  * H.-S. Park and K.-J. Kim, "​Evolving a neural controller for fault-tolerant four-legged robots using parallel genetic algorithm,"​ International Conference on Advanced Information Technology and Sensor Application,​ p. 129, 2012 {{:​public:​paper:​aits_2012.pdf|PDF}}. ​ /* \\ (ack: 2010-0012876) */  
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-  * J.-G. Park and K.-J. Kim, "A method for feature extraction of traffic sign detection and the system for real world scene,"​ IEEE International Conference on Emerging Signal Processing Applications,​ pp. 13-16, 2012 {{:​public:​paper:​2012_espa.pdf|PDF}}. /*  \\ (ack: 2010-0012876,​ 2010-0018948) */  
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-== 2011 ==  ​ 
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-  * K.-J. Kim and S.-B. Cho, "​Server-Side early detection of StarCraft players with non-standard strategic behavior,"​ The 3rd International Conference on Internet (ICONI 2011), pp. 489-494, 2011 {{:​public:​paper:​2011_iconi.pdf|PDF}} /* \\ (ack: 2010-0012876,​ 2010-0018948) */  
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-== 2010 == 
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-  * K.-J. Kim and S.-B. Cho, "​Exploring features and classifiers to classify microRNA expression profiles of human cancer,"​ International Conference on Neural Information Processing, pp. 234-241, 2010  {{:​public:​paper:​iconip2010.pdf|PDF}} ​ /* \\ (ack: 2010-0012876,​ 2010-0018948) */  
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-  * T. W. Cornforth, K.-J. Kim, and H. Lipson, "​Evolution of analog circuit models of ion channels,"​ International Conference on Evolvable Systems, pp. 157-168, 2010. {{:​public:​paper:​ion_channels.pdf|PDF}} 
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-  * J.-G. Park, and K.-J. Kim, "​Dimension reduction by principal component analysis for evolutionary and back-propagation neural networks,"​ International Conference on Convergence & Hybrid Information Technology, pp. 191-194, 2010{{:​public:​paper:​park_ichit.pdf|PDF}}. ​ 
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-  * K.-J. Kim, and S.-B. Cho, "​Experience on running a small-size simulated car racing tournament in an introductory programming course,"​ International Conference on Convergence & Hybrid Information Technology, pp. 200-206, 2010. {{:​public:​paper:​kim_ichit.pdf|PDF}} /* \\ (ack: 2010-0018948) ​    */ 
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-  *J.-H. Seo, J.-G. Park, J.-H. Lee, and K.-J. Kim, "​Designing robust robotic car controllers based on artificial neural network,"​ International Conference on Convergence & Hybrid Information Technology, pp. 183-190, 2010. {{:​public:​paper:​seo_final.pdf|PDF}} /* \\ (ack: 2010-0012876) */  
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-== 2009 == 
- 
-  *K.-J. Kim and S.-B. Cho, "​Evaluation of distance measures for speciated evolutionary neural networks in pattern classification problems,"​ International Conference on Neural Information Processing, pp. 630-637, 2009.{{:​public:​paper:​iconip09.pdf|PDF}} 
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-  *K.-J. Kim and H. Lipson, "​Towards a simple robotic theory of mind," Performance Metrics for Intelligent Systems Workshop, pp. 131-138, 2009.{{:​public:​paper:​p131-kim.pdf|PDF}} ​     ​ 
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-  *K.-J. Kim and S.-B. Cho, "​Combining multiple evolved analog circuits for robust evolvable hardware,"​ International Conference on Intelligent Data Engineering and Automated Learning, pp. 359-367, 2009. {{:​public:​paper:​ideal09.pdf|PDF}} ​     
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-  *K.-J. Kim and H. Lipson, ""​Thoery of Mind" in simulated robots,"​ Genetic and Evolutionary Computation Conference (GECCO) - Late Braking Papers, pp. 2071-2076, 2009. {{:​public:​paper:​p2071-kim.pdf|PDF}} ​     ​ 
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-  
-== 2008 == 
- 
-  * K.-J. Kim, and S.-B. Cho, "​Ensemble approaches in evolutionary game strategies: A case study in Othello,"​ IEEE Symposium on Computational Intelligence in Games, pp. 212-219, 2008.  {{:​public:​paper:​15_ensemble_approaches_in_evolutionary_game_strategies_a_case_study_in_othello.pdf|PDF}} ​   ​ 
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-== 2007 == 
- 
-  * K.-J. Kim, and S.-B. Cho, "​Integrated model for informal inference based on neural networks,"​ International Conference on Neural Information Processing, pp. 950-959, 2007.  {{:​public:​paper:​2007:​16_integrated_model_for_informal_inference_based_on_neural_networks.pdf|PDF}} ​   ​ 
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-  * K.-J. Kim, and S.-B. Cho, "​Diverse evolutionary neural networks based on information theory,"​ International Conference on Neural Information Processing, pp. 1007-1016, 2007.      {{:​public:​paper:​2007:​17_diverse_evolutionary_neural_networks_based_on_information_theory.pdf|PDF}} 
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-  * K.-J. Kim, M.-C. Jung and S.-B. Cho, "​Episodic memory for ubiquitous multimedia contents management system,"​ The 20th International Conference on Industrial, Engineering & Other Applications of Applied Intelligent Systems, pp. 796-805, 2007.   ​{{:​public:​paper:​2007:​18_episodic_memory_for_ubiquitous_multimedia_contents_management_system.pdf|PDF}} ​   
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-  * S.-B. Cho, K.-J. Kim and K.-S. Hwang, "​Generating cartoon-style summary of daily life with multimedia mobile devices,"​ The 20th International Conference on Industrial, Engineering & Other Applications of Applied Intelligent Systems, pp. 135-144, 2007.  {{:​public:​paper:​2007:​19_generating_cartoon-style_summary_of_daily_life_with_multimedia_mobile_devices.pdf|PDF}} 
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-  * K.-J. Kim, H.-J. Choi, and S.-B. Cho, "​Hybrid of evolution and reinforcement learning for Othello players,"​ IEEE Symposium on Computational Intelligence and Games, pp. 203-209, 2007.{{:​public:​paper:​2007:​20_hybrid_of_evolution_and_reinforcement_learning_for_othello_players.pdf|PDF}} 
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-== 2006 == 
- 
-  * K.-J. Kim, and S.-B. Cho, "​Ensemble evolution of checkers players with knowledge of opening, middle and endgame,"​ 9th Pacific Rim International Conference on Artificial Intelligence,​ vol. 4099, pp. 950-954, 2006. {{:​public:​paper:​2006:​21_ensemble_evolution_of_checkers_players_with_knowledge_of_opening_middle_and_endgame.pdf|PDF}} 
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-  * B.-Y. Choi, K.-J. Kim, and S.-B. Cho, "The embodiment of autonomic computing in the middleware for distributed system with Bayesian networks,"​ International Conference on Intelligent Computing, vol. 4113, pp. 1047-1052, 2006.{{:​public:​paper:​2006:​22_the_embodiment_of_autonomic_computing_in_the_middleware_for_distributed_system_with_bayesian_networks.pdf|PDF}} 
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-  * K.-J. Kim and S.-B. Cho, "​Evolutionary aggregation and refinement of Bayesian networks,"​ IEEE Congress on Evolutionary Computation 2006, pp. 1513-1520, 2006. {{:​public:​paper:​23_evolutionary_aggregation_and_refinement_of_bayesian_networks.pdf|PDF}} 
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-  * K.-J. Kim and S.-B. Cho, "​Evolutionary Othello players boosted by opening knowledge,"​ IEEE Congress on Evolutionary Computation 2006, pp. 984-991, 2006.{{:​public:​paper:​24_evolutionary_othello_players_boosted_by_opening_knowledge.pdf|PDF}} 
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-== 2005 == 
- 
-  * K.-J. Kim and S.-B. Cho, "​Applications of diverse evolutionary neural networks based on information theory,"​ Industrial Mathematics Initiative, 2005.  {{:​public:​paper:​applications_of_diverse_evolutionary_neural_networks_based_on_information_theory.pdf|PDF}} 
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-  * K.-J. Kim and S.-B. Cho, "​Construction of Bayesian networks for context-aware service robot,"​ The 2nd International Conference on Ubiquitous Robots and Ambient Intelligence,​ pp. 69, 2005. 
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-  * K.-J. Kim and S.-B. Cho, "DNA Gene expression classification with ensemble classifiers optimized by speciated genetic algorithm,"​ First International Conference on Pattern Recognition and Machine Intelligence (PReMI'​05),​ pp. 649-653, 2005.{{:​public:​paper:​27_dna_gene_expression_classification_with_ensemble_classifiers_optimized_by_speciated_genetic_algorithm.pdf|PDF}} 
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-  * K.-J. Kim, S.-H. Yoo and S.-B. Cho, "​Bayesian validation of fuzzy clustering for analysis of Yeast Cell Cycle data," 9th International Conference on Knowledge-based Intelligent Information & Engineering Systems, pp. 777-784, Melbourne, Australia, 2005. {{:​public:​paper:​28_bayesian_validation_of_fuzzy_clustering_for_analysis_of_yeast_cell_cycle_data.pdf|PDF}} 
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-  * K.-J. Kim, J.-O. Yoo, and S.-B. Cho, "​Robust inference of Bayesian networks using speciated evolution and ensemble,"​ 15th International Symposium on Methodologies for Intelligent Systems, pp. 92-101, Saratoga Springs, USA, 2005. {{:​public:​paper:​29_robust_inference_of_bayesian_networks_using_speciated_evolution_and_ensemble.pdf|PDF}} 
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-== 2004 == 
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-  * K.-J. Kim and S.-B. Cho, "​Informal inference based on the integration of multiple neural networks,"​ Sixth China-India-Japan-Korea Joint Workshop on Neurobiology and Neuroinformatics,​ India, 2004.  
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-  * S.-J. Han, K.-J. Kim, and S.-B. Cho, "​Evolutionary learning program'​s behavior in neural networks for anomaly detection,"​ International Conference on Neural Information Processing, pp. 236-241, India, 2004.  {{:​public:​paper:​31_evolutionary_learning_program_s_behavior_in_neural_networks_for_anomaly_detection.pdf|PDF}} 
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-== 2003 ==  
- 
-  * K.-J. Kim and S.-B. Cho, "​Evolving artificial neural networks for DNA microarray analysis,"​ Congress on Evolutionary Computation,​ pp. 2370-2377, 2003.   ​{{:​public:​paper:​32_evolving_artificial_neural_networks_for_dna_microarray_analysis.pdf|PDF}} 
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-  * K.-J. Kim and S.-B. Cho, "​BN+BN:​ Behavior network with Bayesian network for intelligent agent,"​ The 16th Australian Joint Conference on Artificial Intelligence,​ pp. 979-991, 2003. {{:​public:​paper:​33_bn_bn_behavior_network_with_bayesian_network_for_intelligent_agent.pdf|PDF}} 
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-  * K.-J. Kim and S.-B. Cho, "​Behavior selection architecture for tangible agent,"​ IEEE International Symposium on Computational Intelligence in Robotics and Automation, pp. 175-180, 2003. {{:​public:​paper:​34_behavior_selection_architecture_for_tangible_agent.pdf|PDF}} 
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-  * H.-J. Min, K.-J. Kim and S.-B. Cho, "​Generating optimal behaviors of mobile robot using behavior network with planning capability,"​ IEEE International Symposium on Computational Intelligence in Robotics and Automation, pp. 186-191, 2003. {{:​public:​paper:​35_generating_optimal_behaviors_of_mobile_robot_using_behavior_network_with_planning_capability.pdf|PDF}} 
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-  * K.-J. Kim and S.-B. Cho, "​Fusion of structure adaptive self-organizing maps using fuzzy integral,"​ International Joint Conference on Neural Networks, pp. 28-33, 2003.  {{:​public:​paper:​36_fusion_of_structure_adaptive_self-organizing_maps_using_fuzzy_integral.pdf|PDF}} 
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-== 2002 ==  
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-  * K.-J. Kim and S.-B. Cho, "​Checkers strategy evolution with speciated neural networks,"​ PRICAI 2002, pp. 599, 2002. {{:​public:​paper:​37_checkers_strategy_evolution_with_speciated_neural_networks.pdf|PDF}} 
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-  * K.-J. Kim and S.-B. Cho, "​Evolving speciated checker players with crowding algorithm,"​ Congress on Evolutionary Computation,​ pp. 407-412, Hawaii, USA, May 2002. {{:​public:​paper:​38_evolving_speciated_checkers_players_with_crowding_algorithm.pdf|PDF}} 
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-== 2001 ==  
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-  * K.-J. Kim and S.-B. Cho, "​Conceptual information extration with link-based search,"​ Web Intelligence 2001, pp. 367-372, Maebashi, Japan, Oct, 2001. {{:​public:​paper:​39_conceptual_information_extration_with_link-based_search.pdf|PDF}} 
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-  * K.-J. Kim and S.-B. Cho, "​Dynamic selection of evolved neural controllers for higher behaviors of mobile robot,"​ IEEE International Symposium on Computational Intelligence in Robotics Automation 2001, pp. 467-472, banff, Canada, 2001. {{:​public:​paper:​40_dynamic_selection_of_evolved_neural_controllers_for_higher_behaviors_of_mobile_robot.pdf|PDF}} 
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-  * K.-J. Kim and S.-B. Cho, "A personalized web search engine using fuzzy concept network with link structure,"​ Joint 9th IFSA World Congress and 20th NAFIPS International Conference , vol. 1, pp. 81-86, Vancouver, Canada, 2001. {{:​public:​paper:​41_a_personalized_web_search_engine_using_fuzzy_concept_network_with_link_structure.pdf|PDF}} 
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-  * K.-J. Kim and S.-B. Cho, "​Coordination of multiple behavior modules evolved on CAM-Brain,"​ Congress on Evolutionary Computation 2001, vol. 2, pp. 1414-1421, seoul, korea, 2001. {{:​public:​paper:​42_coordination_of_multiple_behavior_modules_evolved_on_cam-brain.pdf|PDF}} 
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-  * K.-J. Kim and S.-B. Cho, "Robot action selection for higher behaviors with CAM-Brain modules,"​ International Symposium on Robotics 2001, pp. 1623-1628, seoul, korea, 2001. {{:​public:​paper:​43_robot_action_selection_for_higher_behaviors_with_cam-brain_modules.pdf|PDF}} 
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-== 2000 ==  
- 
-  * K.-J. Kim and S.-B. Cho, "​Integration of multiple neural networks evolved on cellular automata by action selection mechanism,"​ 7th International Conference on Neural Information Processing, Vol.2, pp. 687-692, November, Taejon, Korea, 2000. {{:​public:​paper:​44_integration_of_multiple_neural_networks_evolved_on_cellular_automata_by_action_selection_mechanism.pdf|PDF}} 

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